Well, we are a little less than two weeks in I am off and running. I have painted up three tanks (more on this latter and four 28mm Pulp Figures. But what is truly impressive, or ambitious, or maybe stupid is what is on my painting bench.
Dozens of AeroNefs, two platoons of 15mm infantry, British 1944 infantry and 1940 Home Guard (120 figures), and a dozen plus tanks. Yes I may have taken a big bite.
The British infantry are from PSC and I am very pleased with these hard plastic figures. The Home Guard are Peter Pig, also very good. The tanks are from Gaming Models and look great as always. I even have an American half-track for my movie Germans. All of this kit will be used with TOOFATLardies Chain of Command.
The AeroNefs are from Brigade Models and will be used with my Imperial Skies rules. What I am waiting on here is to place an order with CoreSec Engineering for all of the basing bits for the airships.
I am not certain who wrote about his New Year's being to do 365 hours of painting in 2017 but I like it and I am following it. So far I have about five hours in, not to bad. Oh and I am also building up my village so 2017 will be busy.
Showing posts with label Imperial Skies. Show all posts
Showing posts with label Imperial Skies. Show all posts
Tuesday, January 10, 2017
Monday, December 5, 2016
I So Love Technology
Well I found out today there is a glitch with many blog feeds. This glitch is caused by an image if it is in the top position, so you are missing the great writing I am providing. :-)
As I fix the issue here is what you missed, now just dig back a little.
As I fix the issue here is what you missed, now just dig back a little.
Sunday, November 27, 2016
How Do You Keep Those Craft In The Air - VSF
This post came about because of a comment on another of my posts. Thank you Michael Peterson.
This does comes up often, how do these flying battleship, well fly. Victorian Science Fiction (VSF) has been a hobby of mine after I bought my first computer and than software from Babagges. Just the idea of an analytical machine that was mechanical and analogue. Just to good for words.
So with a love of technology, Jules Verne and gaming I was ready to be introduced to such a period. And I got the introduction when I purchased Space 1889 in 1989. While I did enjoy the roll playing it was the nautical rules that interested me. I would than go on to purchase, Gaslight, AeroNef and recently Imperial Skies.
What they all have in common is that they all use a non-logical way of propulsion. Some are mechanical like Edison's Ether Screw or Professor Hartley Rennick R-Gravitons and than there is Loewe's Graviton engine. Others would use hydrogen or liftwood from Mars. What is consistent is that the Victorian engineers created Rube Goldberg-esque machines to get them in the air. The theory of traveling through the ether is also interesting as the gaming mechanic is based on historical precedent.
As for the personal attraction I like the idea of these airships or flying fortresses going into battle on Earth or Mars. Airships only on Venues, liftwood does not work. We could I guess put down a blue mate and fight out the battles as if we were on the sea, but we do love our airships.
Different Technology Timelines.
Space 1889
1868 Edison Ether Screw
1870 Liftwood from Mars
1874 Zeppelin efficient Hydrogen filled airships
Aeronef
1884 Frank Stockburn invents the Negative Gravity Screw
1886 Professor Hartley Rennick discovers R-Gravitons
1889 Synthetic R-Gravitons
Imperial Skies
1889 Kurt Loewe perfects the Graviton engine
This does comes up often, how do these flying battleship, well fly. Victorian Science Fiction (VSF) has been a hobby of mine after I bought my first computer and than software from Babagges. Just the idea of an analytical machine that was mechanical and analogue. Just to good for words.
So with a love of technology, Jules Verne and gaming I was ready to be introduced to such a period. And I got the introduction when I purchased Space 1889 in 1989. While I did enjoy the roll playing it was the nautical rules that interested me. I would than go on to purchase, Gaslight, AeroNef and recently Imperial Skies.
What they all have in common is that they all use a non-logical way of propulsion. Some are mechanical like Edison's Ether Screw or Professor Hartley Rennick R-Gravitons and than there is Loewe's Graviton engine. Others would use hydrogen or liftwood from Mars. What is consistent is that the Victorian engineers created Rube Goldberg-esque machines to get them in the air. The theory of traveling through the ether is also interesting as the gaming mechanic is based on historical precedent.
As for the personal attraction I like the idea of these airships or flying fortresses going into battle on Earth or Mars. Airships only on Venues, liftwood does not work. We could I guess put down a blue mate and fight out the battles as if we were on the sea, but we do love our airships.
Different Technology Timelines.
Space 1889
1868 Edison Ether Screw
1870 Liftwood from Mars
1874 Zeppelin efficient Hydrogen filled airships
Aeronef
1884 Frank Stockburn invents the Negative Gravity Screw
1886 Professor Hartley Rennick discovers R-Gravitons
1889 Synthetic R-Gravitons
Imperial Skies
1889 Kurt Loewe perfects the Graviton engine
Friday, November 25, 2016
Imperial Skies - First Battle
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Signal Close Action |
I am really remiss in getting this posted. After doing a
couple of read-throughs of the Imperial Skies rules I was ready to do a quick
couple of small-scale battles. As I only had a few ships ready I went with a
German raid on a French desert village. The Germans have in both battles a Schleswig-Holstein
class Dig Battleship against French destroyers and frigates. In the first fight
the Germans also had a destroyer.
What became clear very quickly that battleships are not
indestructible, or even all powerful. The SMS Hannover had the advantage of
range with her guns but the French frigates could close the range very quickly
with their superior speed.
This is not to say that the French survived without loss.
One broadside from the SMS Hannover was enough to cripple any
of the French ships. The Sirocos while able to maneuver around the larger
slower dig, but when they were caught, it would mean damage or loss to the
lighter ships.
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Rescue Mission |
The German also did attempt boarding
actions but were not as successful as they wished. I have written to Robin
Fitton and he looks to do a more in depth explanation of how to conduct
boarding actions. I also have a few ideas of my own.
In the two battles the SMS Hannover was
either crippled or destroyed and the raid was a failure, never getting close to
the village. As for the French, their squadrons were seriously depleted with
30% to 50% losses but for the survivors, ample medals and rewards.
I look forward to finish painting up
the squadrons and running larger battles.
Sunday, November 20, 2016
View form the Yards
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Waiting on their conversion |
It has been reported to our offices that two of the navies
taking part in the building boom have sent two of their ships back to the yards
for modifications. This is of significant interest to both our offices and
those of the Royal Navy as one of our correspondents has reported.
The French battleship Gaulois has returned to the Arsenal de
Brest to have work done on her machinery spaces and have a new forward funnel
added. While in the yard she is being inspected by the Armada Española as a
possible design for the upcoming Spanish battleship Pelayo. There is much talk
in Madrid circles that Spain will go with this design. This becomes a concern
for other Mediterranean navies.
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Models from Brigade Models |
The Ottoman cruiser Turgut Reis has also returned to the
yards to receive an upgrade in her main armament. Vickers is installing British
heavy barbettes in place of her existing turrets. While this will take her from
four main guns down to two, they will offer greater firepower and range. This
change puts the Turgut Reis on par with existing Russian and Austro-Hungarian armoured
cruisers. This change is also thought to be the beginning of closer ties
between the Ottomans and the Royal Navy.
Saturday, November 19, 2016
Brassey’s 1889 Naval Annual Mars Fleets
Royal Navy on Mars
One Colonial Cruisers
HMS-A Newfoundland
Three Monitors
HMS-A Raglan
HMS-A Brown
HMS-A Lucan
Eight Patrol Vessels
Two Dispatch Vessels
French Martian Fleet
French Martian Fleet
One Flag Cruiser
Two Raiders
One Monitor
Eight Patrol Vessels
Two Raiders
One Monitor
Eight Patrol Vessels
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Image from Brigade Models |
Russian Fleet
This reporter has found little official evidence of a Russian fleet on Mars. Currently the
Ministry of Commerce of Imperial Russia states that there is no official military presence on the planet. The Russian-Mars Company only leases ships for trade and exploration.
The reports of a Dobrovolets class destroyer have not been confirmed by our reporters.
German Fleet
One Dig Battleship
SMS Hannover
Brandenburg class Dig Destroyer
SMS Bayern
Two Patrol Vessels
Four Merchant Ships
SMS Hannover
Brandenburg class Dig Destroyer
SMS Bayern
Two Patrol Vessels
Four Merchant Ships
American Navy
One Colonial Cruiser on rotation
Currently USS Keararge
Belgium
Belgium does have both an economic and a military presence on the planet. Current number of ships is unknown.
Brazil
Like Belgium, Brazil appears to be making a claim on the resources of the planet. At lease a single cruiser has been reported but no direct evidence is available at this time.
Ottoman Empire
The Turks have a minor presence on the planet setting up relationships with many of the hill and krag Martians. Other and airships there is little sign of direct Ottoman military presence on the planet.
Spanish Empire
Spanish agents and explores have been found on Mars. While the reasons for their presence is uncertain we will continue to report on a possible build up of the Spanish Empire on Mars.
Belgium
Belgium does have both an economic and a military presence on the planet. Current number of ships is unknown.
![]() |
Ottoman Balloon deployed on Mars. |
Like Belgium, Brazil appears to be making a claim on the resources of the planet. At lease a single cruiser has been reported but no direct evidence is available at this time.
Ottoman Empire
The Turks have a minor presence on the planet setting up relationships with many of the hill and krag Martians. Other and airships there is little sign of direct Ottoman military presence on the planet.
Spanish Empire
Spanish agents and explores have been found on Mars. While the reasons for their presence is uncertain we will continue to report on a possible build up of the Spanish Empire on Mars.
Monday, November 14, 2016
Paint Table - Oh My
Well to prove Jonathan Freitag right yes I may have a problem, it is not that big, honest. It is lucky for me there is not a Miniatures Anonymous. So by my count I have the following in different states on my paint table.
Yes it is sizable.
- 33 Aeronefs based, primed and partially painted
- 11 15mm armoured vehicles and artillery
- 92 15mm infantry, British Paras and Home Guard
Yes it is sizable.
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Overall a packed table. Infantry are behind the bin. |
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Two Turkish Balloons. |
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A French pre-dreadnought and two favorite merchants. |
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Polish, French and British tanks. Yes, two distinct groups. |
Wednesday, November 9, 2016
Arms Race - VSF Style
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Gaulois next to a typical Royal Navy patrol craft. |
First off I had two decent colonial fleets for the British and French with a small smattering of Germans, Americans and merchants. And than the Kickstarter came along and I bought the Russian fleet to get the cute Dobrovolets class destroyers. And as I was buying based on esoteric designs I had to also get the Gaulois class dreadnought.
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Dobrovolets Class Destroyer Image from Brigade Models website |
The good news is I have most of the ships I need for Mars but the British Colonial Office would like something heavier to off set the French Gaulois class and the German Schleswig-Holstein. I also received my CoreSec order of basing bits. The bad news is I do need more bits before starting the campaign.
For now the fleets have stabilized for the colonial powers on Mars, and working on a fleet list for Venus and the need for digs. It does seem I am having more fun with the planning than playing, but I have had fun with the Imperial Skies rules.
Thursday, November 3, 2016
Imperial Skies - Gaulois Class Dreadnought
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The Gaulois waiting to be built and based. |
Now the real Battleship Gaulois did have a lively career in the Mediterranean, ending with her being sunk on 27 December 1916, by UB-47. Now I am sure my Gaulois will also will have a similar exciting career.
I said battleship or more appropriate a pre-dreadnought as the Gaulois looks like an armed ship for this period. It also works for my campaign world that is based in 1889 and not the world or dreadnoughts in 1919, but that is my take on the models that I use.
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Based and painted from the Brigade Models website. |
Wednesday, October 26, 2016
Imperial Skies as an RPG
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These would come in handy on Mars, but unfortunately the heavy units are needed on Earth. Figures from Brigade Models |
It has always been my intention to treat Imperial Skies as
more of an RPG than a strict tabletop wargame. With that said I needed to set
up the factions. For me the game had to be played from the perspective of the
British Empire in a very Space 1889 fashion. With that in mind I needed to look
to the political, economic and military situation on Mars (as well as Earth and
Venus).
For the Empire there were certain concerns that needed to be
met by the small Royal Navy force on Mars. In no particular order these are:
Piracy
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Keep piracy in check and keep the lanes open for free
(British) trade.
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Great Game
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Concerns with the Russian Empire.
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Spice Trade
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Trying to maintain the monopoly. See trade missions.
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Missionaries
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Need to protect the Christian faith on the planet.
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Trade Missions
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Potential conflict with the Americans.
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Realpolitik
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Issues with the French Republic and the German Empire
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Slavers
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As with piracy, slavers need to be kept in check. Concern
with Brazilian and Belgium interests in the form of trade.
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Thursday, September 22, 2016
Space 1889 - Ground Rules
For me the Space 1889 world is one of great fascination. The thought of using stepped up Victorian technology to reach the stars is on of teams. Now while I prefer that universe I also admire the miniatures from Brigade Models and will be using them in my gaming on Mars, as well as Earth and Venus. So before starting out wanted to offer a few ground rules on how I am setting out my campaign on Mars.
Here are the ground rules for the period aerial navies.
While I like the look of the dreadnoughts and battlecruisers they are for a future navy, maybe a 1906-ish navy. Battleships (i.e. pre-dreadnoughts) count as one sixth of historical pre-dreadnoughts lists, cruisers one eight and destroyers and patrol vessels a tenth. This will make cruisers and patrol vessels the most prevalent.
On Mars cruisers are a rarity, mostly used used a flagships or by the local governor. On Venus the only difference is the aerial vessels are hydrogen filled airships. Monitor and their escorts have the greatest value in controlling the Martian populations. Cruisers are of most value against other European navies. Aeroplanes have not yet been invented yet, so once again maybe a possible addition for a 1906-ish fleet.
Mars
British Fleet
Two Colonial Cruisers
Three Monitors
Eight Patrol Vessels
French Fleet
Two Raiders
One Monitor
Six Patrol Vessels
Russian Fleet
Currently Uncertain
German Fleet
One Dig Destroyer
Four Patrol Vessels
Three Merchant Cruisers
America
One Colonial Cruiser on rotation
Venusian Fleets will be forth coming.
Here are the ground rules for the period aerial navies.
While I like the look of the dreadnoughts and battlecruisers they are for a future navy, maybe a 1906-ish navy. Battleships (i.e. pre-dreadnoughts) count as one sixth of historical pre-dreadnoughts lists, cruisers one eight and destroyers and patrol vessels a tenth. This will make cruisers and patrol vessels the most prevalent.
On Mars cruisers are a rarity, mostly used used a flagships or by the local governor. On Venus the only difference is the aerial vessels are hydrogen filled airships. Monitor and their escorts have the greatest value in controlling the Martian populations. Cruisers are of most value against other European navies. Aeroplanes have not yet been invented yet, so once again maybe a possible addition for a 1906-ish fleet.
Mars
British Fleet
Two Colonial Cruisers
Three Monitors
Eight Patrol Vessels
French Fleet
Two Raiders
One Monitor
Six Patrol Vessels
Russian Fleet
Currently Uncertain
German Fleet
One Dig Destroyer
Four Patrol Vessels
Three Merchant Cruisers
America
One Colonial Cruiser on rotation
Venusian Fleets will be forth coming.
Tuesday, August 30, 2016
Update and a Review
Over the next couple of weeks (months) as I get settled into my new career as a programmer, I will be limited in how much time I can divert to writing and gaming. With that said until time frees up I will be limited to these three projects.
These are rules by Robin Fitton and with miniatures by Brigade Models. I supported this as a Kickstarter and I have not been disappointed. The rules are first class and allow for using any existing miniatures from Brigade Models or other third parties making figure for AeroNefs. Robin went with superior production values with the book and will be suitable for sale in shops in the near future, I am sure.
The rules are designed around an alternate World War I with massive battle fleets. For me I will be doing colonial operations in darkest Africa, Mars and Venus via Space 1889. Either way the rules play well and I am looking forward to getting my new Russian fleet. They were one of my favorites and I am sorry to of parted with them.
As I said, these rules come with the support of Brigade Models who is creating new airships for the rules. Great looking models, take a look at the links as these are great models.
- Campaign to Save General Pope
- Give GUPPys Their Due
- Imperial Skies – With a Twist.
These are rules by Robin Fitton and with miniatures by Brigade Models. I supported this as a Kickstarter and I have not been disappointed. The rules are first class and allow for using any existing miniatures from Brigade Models or other third parties making figure for AeroNefs. Robin went with superior production values with the book and will be suitable for sale in shops in the near future, I am sure.
The rules are designed around an alternate World War I with massive battle fleets. For me I will be doing colonial operations in darkest Africa, Mars and Venus via Space 1889. Either way the rules play well and I am looking forward to getting my new Russian fleet. They were one of my favorites and I am sorry to of parted with them.
As I said, these rules come with the support of Brigade Models who is creating new airships for the rules. Great looking models, take a look at the links as these are great models.
Saturday, July 30, 2016
Imperoal Skies Has Arrived
The rewards for my support for this project arrived in the post yesterday. I received the rules and look forward to reading them over the weekend and getting my painted figures out. I also have a few ships and bits coming from this Kickstarter.
As I do love Victorian SciFi I can see this getting bumped up on the projects list. Anyone else taking the plunge?
Wednesday, April 27, 2016
Tigger Gets New Stripes
It has been a very busy couple of weeks as I cleared off the items on my paint table. Part of this was finishing up my 1944 Germans and a few odds and ends. The other was to get ready for the new Brigade Models AeroNef line. This was part of Imperial Skies a KickStarter I took part in.
So this is what I have completed.
So this is what I have completed.
- 16 dead early war Germans from Peter Pig
- 8 German Police/Gestapo from M.Y. Miniatures
- 8 German Panzergrenadiers (12th HG) from Peter Pig
- 5 German early war crew and engineers for early war from PSC
- Panzer IVF for the battle near Caen 1944 from Game Models
- Tiger I from the SS. Pz.Abt. 102 from FOW
- British Mark VI for my new 1940 British from Game Models
- Panzer VIG for Normandy from Game Models
- Sd Kfz 222 painted for for early war from Game Models
- Sd Kfz 13 for early war and police duties from Game Models
- Sd Kfz 251 for Normandy from Game Models
- and 4 trees :-)
Here is the Tiger I was uncertain how I wanted to paint it for Caen.
The Sd Kfz222 and Sd Kfz13 are from Game Models.
The Police/Gestapo are from M.Y. Miniatures
The Police/Gestapo are from M.Y. Miniatures
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