This is a special IABSM rule for the use of armor by the PLO and the Lebanese militias. It is named for the Charioteer tank/tank destroyer used by the PLO, Lebanese Arab Army and the Tigers Militia. It is equally applicable to T34/85s and T54/55s used by these forces. This is to take into effect the lack of training and maintenance.
If the player wishes to use the tank, it requires a ”big man” activation. A single die is thrown.
- On a 1-4 there is no effect. The tank can neither move nor fire. It is just a target.
- On a 5 the tank can only fire its weapons.
- On a 6 the tank can activate as below.
If a tank rolls a 6, than it can move or fire using a single die. That is a single die for movement or the correct number of dice for firing, but not both in a single turn. To keep moving, or firing the big man will need to stay with the tank. This rule does not affect Technicals.